> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/achievements.md).

# Achievements

**Achievements** are badges you unlock by playing Pawtato Land — clearing dungeons, defeating foes, crafting, fishing, harvesting herbs and more. Every badge you earn awards **Achievement points**, and your total points decide where you sit on the [Achievements leaderboard](/pawtato-land/gameplay/leaderboards.md#achievements-leaderboard).

Open the **Achievements** screen from the badge (emerald) button at the top of the screen, next to your balances. An exclamation marker appears on that button whenever there are newly available achievements you haven't earned yet.

{% hint style="info" %}
📍 **Jump in:** [Open Achievements in Pawtato Land](https://pawtato.gg/?ach=1)
{% endhint %}

{% hint style="info" %}
Achievement **points** are separate from a Hero's combat **EXP**. Points come from badges and rank you on the Achievements leaderboard; a Hero's EXP comes from battles in the [Proving Grounds](/pawtato-land/gameplay/adventure/proving-grounds.md) and levels up that Hero.
{% endhint %}

## Achievement points

Each badge is worth a set number of **Achievement points** (shown as **Points** throughout the screen). The **Your Progress** bar at the top of the Achievements screen tracks how many badge stages you've completed out of the total, and every achievement lists both the points it's worth and the points you've already banked.

The sum of the points from all the badges you've earned is your score on the **Achievements leaderboard** — see [Leaderboards](/pawtato-land/gameplay/leaderboards.md#achievements-leaderboard).

## Gameplay achievements

Achievements are grouped into categories, shown in the left column of the screen. The **Gameplay** category is the heart of the current season: its badges are earned purely by adventuring, and are granted **automatically** as the game tallies what you've done — there's nothing to claim.

<table><thead><tr><th width="240">Achievement</th><th>How you earn it</th></tr></thead><tbody><tr><td><strong>Onboarding Graduate</strong></td><td>Finish the new-player onboarding</td></tr><tr><td><strong>Encounter Slayer</strong></td><td>Defeat combat encounters in the <a href="/pages/bhIhHfFENqyntcbCqObU">Proving Grounds</a></td></tr><tr><td><strong>Elite Hunter</strong></td><td>Defeat Elite enemies</td></tr><tr><td><strong>Dungeon Boss Breaker</strong></td><td>Defeat <a href="/pages/Sc2jO5suWeN1kz3WtDjA">dungeon</a> bosses</td></tr><tr><td><strong>Legendary Foes</strong></td><td>Defeat named bosses — one badge per named boss</td></tr><tr><td><strong>Dungeon Conqueror</strong></td><td>Clear <a href="/pages/Sc2jO5suWeN1kz3WtDjA">dungeons</a></td></tr><tr><td><strong>Assignment Specialist</strong></td><td>Complete <a href="/pages/p60bSBJazzvmK6lPUF3M">assignments</a></td></tr><tr><td><strong>Quest Seeker</strong></td><td>Complete <a href="/pages/IwxMFu7mvhx2j2EfyRsk">quests</a></td></tr><tr><td><strong>Hero Trainer</strong></td><td>Level up your <a href="/pages/omKK6kSqUwcAjpBVDcDq">Heroes</a></td></tr><tr><td><strong>Tribal Warrior</strong></td><td>Take part in a <a href="/pages/tPRbtzcx0KCYMF57keg1">Tribal Conflict</a></td></tr><tr><td><strong>Stamina Sipper</strong></td><td>Use Stamina Potions</td></tr><tr><td><strong>Potion Brewer</strong></td><td>Craft potions</td></tr><tr><td><strong>Field Medic</strong></td><td>Heal your Heroes</td></tr><tr><td><strong>Master Smith</strong></td><td>Craft <a href="/pages/kwM97zc0Kho63g7OCX9w">equipment</a></td></tr><tr><td><strong>Rarity Crafter</strong></td><td>Craft equipment of higher rarities — one badge per rarity</td></tr><tr><td><strong>Angler</strong></td><td>Catch <a href="/pages/IDmnlpXzfZbmTj2zoTzO">fish</a></td></tr><tr><td><strong>Herbalist</strong></td><td>Harvest herbs from thickets in <a href="/pages/DhYa7f18PBRChNA1zruV">Herbalism</a> — only successful harvests count</td></tr><tr><td><strong>Arena Rival Hunter</strong></td><td>Win <a href="/pages/vA0K5LZPpRzKWNEvSbkx">Arena</a> battles against unique players — each new opponent you beat counts once toward the tiers</td></tr><tr><td><strong>Arena High Roller</strong></td><td>Win wagered <a href="/pages/vA0K5LZPpRzKWNEvSbkx">Arena</a> battles</td></tr><tr><td><strong>Wheel of Fortune</strong></td><td>Spin the <a href="/pages/A2xshcGdtQzRpuCGvqb2">Wheel of Fortune</a> in the Casino — every spin counts, whether you paid with TATO or a Lucky Coin</td></tr></tbody></table>

## Invite achievements

The **Invite a Friend** ladder is a six-stage achievement earned outside of combat: **Friendly Inviter** (1), **Power Inviter** (5), **Bronze Inviter** (10), **Silver Inviter** (25), **Gold Inviter** (50) and **Diamond Inviter** (100).

Your progress is matched against your **qualified** invite count — a friend only counts once they have actually started playing, not the moment they click your link. See [Invite a Friend](/pawtato-land/gameplay/invite-a-friend.md) for the link itself and for what makes an invite qualify.

## Multi-stage achievements

Many achievements are **multi-stage**: several badges that share the same goal are grouped into a single achievement with progressive tiers. For example, **Encounter Slayer** runs from a small first target up to a much larger one — beat a handful of encounters for the first badge, then keep going for the next — and each tier is a separate badge worth its own points.

For a counting achievement, an in-progress stage shows a live **"Current X of Y"** line — for example *Encounters Defeated: 3 of 5* — so you can see exactly how close you are to the next stage. The **Goal** and **Points** for each stage are listed beside it, and completed stages show the date you earned them.

Turn on **Hide Complete** to remove fully-earned achievements from the list and focus on what's left.

## New and pending badges

* A **New** tag marks an achievement that has recently been added and that you haven't earned yet, so you can spot fresh content at a glance.
* Gameplay badges are tallied from your in-game activity, so a goal you've just met may take a short while to register as earned rather than popping instantly. Keep playing and it will catch up.

## Newly earned badge celebration

When you earn one or more badges, a celebration pops up the next time you're in the game — titled **Achievement Unlocked!** for a single badge, or **New Badges Earned!** when several have stacked up since your last visit. It lists each new badge, the points it awarded, and the total points earned. This can appear anywhere in Pawtato Land; you don't need to have the Achievements screen open. Closing it marks those badges as seen so they won't pop again.

## How to view and claim achievements (step by step)

1. Click the **badge (emerald) button** at the top of the screen, beside your balances, to open the [**Achievements**](https://pawtato.gg/?ach=1) screen. A marker on the button means new achievements are available.
2. Make sure you're on the **Achievements** view (the medal icon in the left rail). The other icon switches to the **Leaderboard** view.
3. Read the **Your Progress** bar at the top to see your total completed stages, and optionally tick **Hide Complete** to hide anything you've already finished.
4. Browse the categories in the left column and select an achievement to open its detail on the right, where you'll see each stage, its **Goal**, its **Points**, and your live progress.
5. Gameplay achievements — defeating enemies, clearing dungeons, crafting, healing Heroes, catching fish and the like — are awarded automatically as you play; just keep adventuring to fill the bar.
6. When a badge is awarded you'll get the **Achievement Unlocked!** celebration, and its points are added to your total for the [Achievements leaderboard](/pawtato-land/gameplay/leaderboards.md#achievements-leaderboard).
