> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/adventure/assignments.md).

# Assignments

Assignments work similar to Quest, with the large difference that they are **passive**, while Quests require **active** fulfilment of the tasks.

How Assignments work: A Hero can take on a task and will be occupied for a duration. When the task is finished, the Hero returns with rewards (or failure). Assignments check the Stats of a Hero for success, which Players will see before they start the Assignment.

{% hint style="info" %}
📍 **Jump in:** [Open Assignments in Pawtato Land](https://pawtato.gg/?pgaq=1)
{% endhint %}

{% hint style="warning" %}
Some Assignments come with a chance for Injury if not successful. The more dangerous the Lore of the Assignment, the higher the chance of Injury - e.g. **Breach the Corrupted Grove** has a high chance, while **Decode the encrypted Ledger** has no chance (*not even a papercut*).
{% endhint %}

<figure><img src="/files/QDkC4A6ET6ddMBetbFbr" alt=""><figcaption></figcaption></figure>

Assignments are posted on a board and are renewed daily. As long as assignments are listed, they can be started (completion is independent of the assignment still being listed).

The board holds **5 Assignments**, and every daily refresh is guaranteed to include:

* **At least one entry-level Assignment** — a single, low stat check that a fresh Hero can pass.
* **At least one Assignment for every Faction that hands them out** — [**Emberclaws**](/pawtato-land/gameplay/the-world/tribes/the-emberclaws.md), [**Flowtails**](/pawtato-land/gameplay/the-world/tribes/the-flowtails.md), [**Sproutkin**](/pawtato-land/gameplay/the-world/tribes/the-sproutkin.md) and the **Temple of Axomamma**. Whichever Faction you are grinding [Reputation](/pawtato-land/gameplay/the-world/reputation.md) for, there is always something on the board for them.

The remaining slots are filled at random, and the board avoids posting the exact same set of Assignments two refreshes in a row.

<figure><img src="/files/AOVWNWkeZXzBdv74I3ys" alt=""><figcaption></figcaption></figure>

While a Hero is on an active Assignment, all other actions for this Hero are blocked. The active Assignments are unique per Player, which means only one Hero can complete them.

#### (Bonus) Rewards

<figure><img src="/files/bNPWQgvWnViV4jZQdsUz" alt=""><figcaption></figcaption></figure>

Assignments award **Experience**, **Reputation** and **Loot**. Depending on the **Luck** Stat of your Hero, every Assignment has a chance for a rare Bonus Reward upon successful completion.

Various [Miscellaneous Tools](/pawtato-land/gameplay/tools/miscellaneous-tools.md) can increase the chance for Bonus Rewards by up to 10% depending on the Type of Assignment and Tier of the Tool:

* **Basket**: Labor Assignments
* **Abacus**: Research Assignments
* **Banner Flag:** Expedition Assignments
* **Scrapper:** Crafting Assignments
* **Crystal Ball:** Stealth Assignments
* **Idol of Axomamma:** Endurance Assignments
* **Signal Horn:** Combat Assignments

{% hint style="info" %}
Tools don't lose durability in assignments. Instead they get put on a 3-day cooldown. So the tool simply can't boost another assignment for 3 days.
{% endhint %}
