For the complete documentation index, see llms.txt. This page is also available as Markdown.

Fishing

Cast your line, hold your breath.

Fishing takes place at Fishing Shoals, special locations that appear on the world map as fish icons (🐟). Each shoal has certain attributes:

  • Type of Fish (e.g. Taterfin or Spudscale)

    • Main yield from that Shoal, but there is always a possibility for a rare catch

  • Level of Shoal (1 - 5)

  • Remaining Supply

  • Remaining Time

How to fish (step by step)

  1. Get a Fishing Rod (and, optionally, a License). Open the Fisherman's Hut building on the world map. In its shop, select Basic Fishing Rod and press Purchase — any working rod can fish. While you're there, you can also select a Fishing License or Golden Fishing License and press Purchase & Activate to raise your daily catch limit (see Fishing License below). Without a license you get 10 free catches per day.

  2. Equip the rod. Open your Hero's equipment, select the Main Hand slot, and Equip your Fishing Rod. The rod must have Durability remaining — each fishing attempt costs 1 Durability.

  3. Find a shoal. Zoom in on the world map until the fish-shaped Shoal markers (🐟) appear, then click one. Its panel shows the shoal's name, Level, and remaining Supply.

  4. Start the session. With a Hero selected and a rod equipped, press 🎣 Start Fishing to cast your line.

  5. Play the catch minigame. Hold to reel in — click-and-hold, press the 🎣 HOLD (Space) to reel in button, or hold the spacebar. Holding raises the Tension bar and moves your bracket up; release for slack. Keep your bracket over the fish to fill the Catch Bar to 100% before the timer runs out — and don't let Tension hit 100% or drop to 0%, or the line snaps / the fish escapes.

  6. Collect the catch. On a successful catch the fish (or rare loot) is shown and added to your backpack automatically. Press 🎣 Fish Again to cast at the same shoal again. See Fishing Loot for what you can reel in.

To fish at a shoal, your Hero needs:

  • A Fishing Rod equipped in the main hand slot

    • Any working rod can attempt any shoal — there is no hard tier requirement. Higher-level shoals are instead balanced to be impractical without the faster catch rate of a better rod.

  • The rod must have Durability remaining (it costs 1 Durability per fishing attempt, regardless of outcome)

Fishing License

To protect the environment from overfishing, every Player is allowed to catch a maximum of 10 fish every day. By purchasing a Fishing License, this limit can be increased.

License
Limit
Validity

None

10 fish / day

unlimited

Fishing License

25 fish / day

14 days

Golden Fishing License

100 fish / day

14 days

Fishing Minigame

Click a shoal marker on the map to open its panel, then press Start Fishing.

The minigame is a time-limited reel-in challenge with three elements:

Element
Use

Tension Bar (left, amber)

Measures line stress, don't let it hit 100% or drop to 0%

Fish Track (center)

The fish (black dot) moves unpredictably, your bracket must stay on it to fill the Catch bar

Catch Bar (right, green)

Fill it to 100% to succeed

Controls: Hold (click, hold spacebar, or hold the on-screen button) to reel in - this moves your bracket upward and raises tension. Release to give slack - bracket drifts down and tension eases.

The fish moves erratically and occasionally lunges. Keep your bracket overlapping the fish to fill the catch bar. If you're not overlapping, the catch bar slowly drains back down.

Tips

  • Higher-tier rods don't lock you out of shoals, but their faster catch rate makes higher-level shoals (with better loot) practical. Look for a better rod as you progress.

  • Watch the tension bar as much as the catch bar. The most common mistake is letting loose and having the fish escape.

  • Shoals are shared across all players, so busy shoals deplete faster. Check the supply and expiry before committing.

Fishing Loot

A Fishing Shoal does not only harbour one type of fish, but can also reward rare specimen and even non-living things.

Possible Catches in a Spudscale Shoal (Level 1)
Spudscale (82.37%)
Tunato (15%)
Crystal Koi (1.5%)
Codfather (0.015%)
Wooden Accessory Chest (0.15%)
Wooden Armor Chest (0.15%)
Wooden Weapon Chest (0.15%)
Small Pouch (0.5%)
Medium Pouch (0.15%)
Large Pouch (0.015%)
Possible Catches in a Taterfin Shoal (Level 1)
Taterfin (82.37%)
Pawranha (15%)
Axoma Lurker (1.5%)
Codfather (0.015%)
Wooden Accessory Chest (0.15%)
Wooden Armor Chest (0.15%)
Wooden Weapon Chest (0.15%)
Small Pouch (0.5%)
Medium Pouch (0.15%)
Large Pouch (0.015%)

Level 2 Shoals (currently the Hashibut Shoal) carry a smaller Supply (500 instead of 1,000 fish). At most three shoals are live on the map at any time, and only one of them can be a Level 2 Shoal — so you will never find two Hashibut Shoals at once. Whenever a slot does open up, a Hashibut Shoal is now picked noticeably more often than before, so they show up on the map far more regularly. Their minigame is tougher: the fish moves more erratically, the catch bracket is smaller, catch progress fills more slowly and drains faster, and you only have 30 seconds instead of 45. Any working fishing rod can attempt them, but without the catch-rate boost of a higher-tier rod a successful catch is unlikely. Level 2 fish also award Shoalkeepers Reputation up to higher ceilings than their Level 1 counterparts, and the Hashibut can be cooked into a Fried Hashibut (+3 Vitality for 24 hours) at the Cooking Station.

Possible Catches in a Hashibut Shoal (Level 2)
Hashibut (82.855%)
Whiskarp (15%)
Mash Marlin (1.5%)
Trouticus (0.015%)
Medium Pouch (0.3%)
Orb of Reforging (0.2%)
Orb of Refinement (0.1%)
Large Pouch (0.03%)

The chance for rare loot (everything except the base fish of a Shoal) scales with the Luck Stat of the fishing Hero (1 LCK = 1% increased Chance). There is also various bait to increase the chance to catch certain fishes.

Shoalkeepers Reputation

Every fish you catch earns Shoalkeepers Reputation. The amount depends on the fish's rarity, and each fish stops rewarding Reputation once your total Shoalkeepers Reputation reaches its ceiling — nudging you toward rarer fish (and higher-level shoals) to keep climbing.

Fish
Rarity
Reputation per catch
Earns until (ceiling)

Spudscale, Taterfin

Normal

5

3,000

Pawranha, Tunato

Uncommon

10

3,000

Hashibut

Normal (Level 2)

5

6,000

Whiskarp

Uncommon (Level 2)

10

6,000

Crystal Koi, Axoma Lurker, Mash Marlin

Rare

50 (reduced at high standing, see below)

10,000

Codfather, Trouticus

Legendary

250

10,000

Diminishing returns on Rare fish

At high standing, Rare fish grant less Reputation per catch, so the climb toward the 10,000 ceiling slows down near the top:

Your total Shoalkeepers Reputation
Reputation per Rare catch

0 – 7,499

50

7,500 – 8,999

25

9,000 – 9,999

10

10,000+

0 (ceiling reached)

Legendary fish are not reduced — they grant the full 250 all the way to the 10,000 ceiling.

A ceiling only decides whether a fish still earns Reputation — it never shrinks the reward. A catch just below the ceiling always grants its full amount, even if that overshoots the ceiling.

Last updated

Was this helpful?