> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/buildings/altar.md).

# Altar

The **Altar** is where Heroes commune with the gods of Axoma. It brings three unrelated activities under one roof, each shown as a tab when you open the building:

<table><thead><tr><th width="200">Tab</th><th>Purpose</th></tr></thead><tbody><tr><td><strong>Divine Calling</strong></td><td>Contribute to a server-wide holy quest for Influence and rewards</td></tr><tr><td><strong>Tablets</strong></td><td>Craft Tablets, used to unlock Hero Ascension</td></tr><tr><td><strong>Upgrade Charms</strong></td><td>Combine three identical Charms into one of the next Tier</td></tr></tbody></table>

{% hint style="info" %}
📍 **Jump in:** [Open the Altar in Pawtato Land](https://pawtato.gg/?pga=1\&move=4558:1496)
{% endhint %}

{% hint style="info" %}
The **Divine Calling** tab only appears while a Divine Calling is running. When none is active, the Altar opens on the **Tablets** tab instead.
{% endhint %}

## Divine Calling

A **Divine Calling** is a limited-time, **server-wide community quest**: every participating player donates toward one shared goal, and the whole realm is rewarded if that goal is reached before the Calling ends. It is a special type of [World Quest](/pawtato-land/gameplay/the-world/reputation.md).

To take part you must first **Represent or Pledge to a Land** - the [Influence](/pawtato-land/gameplay/land-nft/influence.md) you earn from the Calling is routed to that Land.

How it works:

* **Donate** the requested resource or tool at a **tier** of your choosing. Higher tiers ask for more, but pay out more.
* **Contribution Rewards** - **Influence** plus resources - are yours simply for taking part, whatever the outcome.
* **Success Rewards** are paid on top **only if the community reaches the shared goal** in time.
* While a Calling is active you can **increase your donation** to a higher tier.
* Rewards are **claimed after the Calling ends**. If the goal is not met, only the Contribution Rewards can be claimed.

## Tablets

The **Tablets** tab is a dedicated crafting category for **Tablets** - special items consumed by the [Guild](/pawtato-land/gameplay/adventure/proving-grounds.md) when a Hero begins an [Ascension Quest](/pawtato-land/gameplay/heroes/ascension.md) to reach its next Tier. Craft them here from their required materials, just like any other recipe (see [Crafting](/pawtato-land/gameplay/crafting.md)).

## Upgrade Charms

The **Upgrade Charms** tab fuses **three identical Charms** into a **single Charm one Tier higher**. Unlike the Casino's [Charm Shuffle](/pawtato-land/gameplay/buildings/casino.md) - which returns a random Charm *type* - upgrading at the Altar always keeps the **same type**: three **Health I** Charms become one **Health II** Charm.

The five upgradeable Charm types are **Force**, **Wit**, **Quickness**, **Health** and **Finesse**. Each upgrade also consumes **Essence of Axoma**:

<table><thead><tr><th width="200">Upgrade</th><th>Charms Consumed</th><th>Essence of Axoma</th></tr></thead><tbody><tr><td><strong>I → II</strong></td><td>3 identical Tier I</td><td><sup>3</sup></td></tr><tr><td><strong>II → III</strong></td><td>3 identical Tier II</td><td><sup>10</sup></td></tr></tbody></table>

**Tier III is the highest** - Charms cap there, so there is no upgrade beyond it. Charms that are **equipped on a Hero** or **listed on the marketplace** cannot be used as inputs.

### How to upgrade a Charm (step by step)

1. Open the [Altar](https://pawtato.gg/?pga=1\&move=4558:1496) and select the **Upgrade Charms** tab.
2. Pick a Charm from the grid. The picker then **locks to that same type**, so every further pick matches.
3. Select **three** identical Charms - they fill the three input slots.
4. Check that you hold enough **Essence of Axoma** (shown beside the slots).
5. Click **Upgrade Charm** and confirm. The three Charms are consumed and one upgraded Charm is minted in their place.
