Merchant
The Proving Grounds shop — starter gear, potions, chests and cosmetics.
The Merchant is the shop in the Proving Grounds, where every new Hero begins. It sells starter gear to get an adventurer going, handy potions, loot chests and event cosmetics.
Prices double as you buy. Each purchase of an item doubles that item's price; after a reset window it returns to normal. Check an item's timer before buying again. Most items reset every 24 hours; chests and event cosmetics reset every 14 days.
Starter Equipment
Basic practice gear. The Class column is the class that can equip the item — any Hero can buy it, but only the listed class can wear it.
Training Sword
Starter 1-hand weapon
TATO
Knight, Rogue
Training Staff
Starter 2-hand weapon
TATO
Druid, Mage
Training Bow
Starter 1-hand weapon
TATO
Archer
Leather Vest
Body armor (Medium)
TATO
Druid, Rogue, Archer, Knight
Leather Cap
Head armor (Medium)
TATO
Druid, Rogue, Archer, Knight
Linen Vest
Body armor (Light)
TATO
Mage, Druid, Rogue, Archer
Linen Band
Head armor (Light)
TATO
Mage, Druid, Rogue, Archer
Potions
Each purchase grants one. See Potions.
Stamina Potion
Restores 10 Stamina to a Hero
TATO
Lesser Health Potion
Removes 1 Injury stack
TATO
Loot Chests
Chests roll a random item of their category, with the Quality decided when you open it. These are the only Merchant items paid in Influence (the Influence is drawn from your representing Land).
Wooden Weapon Chest
A randomly rolled weapon
1000 Influence
Wooden Armor Chest
A randomly rolled armor piece
1000 Influence
Wooden Accessory Chest
A randomly rolled accessory
1000 Influence
Event Cosmetics
Purely cosmetic Visages that only appear while the 1st Anniversary event is running.
1st Anniversary Crown
Head Armor
TATO
1st Anniversary Robe
Body Armor
TATO
How to buy from the Merchant (step by step)
In the Proving Grounds, open the Merchant (you need a staked Hero or Land).
Browse the catalog. Each item shows its price, its currency (TATO or Influence), and a timer if you've recently bought it and its price is still doubled.
Select an item and confirm — TATO or Influence is deducted, and the (soulbound) item lands in your Backpack.
Remember the price doubles per purchase, so if you need several of something, spacing purchases past the reset keeps them cheap.
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