> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/consumables.md).

# Consumables

Various types of one-time use items which grant certain effects

<figure><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F2X360exAWK1QB4bJVkMD%2FConsumables.png?alt=media&amp;token=569fcae3-fb69-4333-a3aa-53537c421527" alt="" width="188"><figcaption></figcaption></figure>

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Architects can craft Consumables, which contrary to [Glyphs](/pawtato-land/gameplay/tools.md), [Buildings](/pawtato-land/gameplay/buildings.md) or [Heroes](/pawtato-land/gameplay/heroes.md) will be **burned when used**.

Consumables can be used to **unlock / improve Items & Buildings**, **assist Heroes** or grant other **fleeting benefits**.

Examples for Consumables include:

* [Runes](/pawtato-land/gameplay/consumables/runes.md)
* [Blueprints](/pawtato-land/gameplay/consumables/blueprints.md)
* [Potions](/pawtato-land/gameplay/consumables/potions.md)
* [Miscellaneous Consumables](/pawtato-land/gameplay/consumables/miscellaneous-consumables.md)
