> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/equipment.md).

# Equipment

<figure><img src="/files/m2MpkidESmhYmAqt7iVX" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
📍 **Jump in:** [Open Hero Management in Pawtato Land](https://pawtato.gg/?hm=1)
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## How to equip a Hero with equipment (step by step)

1. Open [**Hero Management**](https://pawtato.gg/?hm=1) by clicking your Hero's portrait in the top-left corner of the screen (this opens that Hero's detail view directly). Alternatively, open your **Player Profile** (your profile picture in the top-left corner) and click **Manage Heroes** on the **Selected Hero** card.
2. If you came in via **Manage Heroes**, click the Hero you want to gear up on the **Heroes** tab to open its detail view. The Hero must be **staked** to equip items (a staked Hero is required; you can't equip while the Hero is on Patrol, in a dungeon, on an assignment, or on cooldown).
3. On the Hero's equipment layout, click the slot you want to fill (for example **Main Hand**, **Offhand**, **Head**, **Body**, **Talisman**, **Mount** or **Pet**). Empty slots are labelled with the slot name and "(empty)".
4. The **Available Equipment** selector opens, listing every compatible item in your Backpack for that slot (its **Category** is shown at the top). Type in the **Search Equipment…** field to find an item by name, or use the **All** / **Free** filter button to show everything or only items not equipped on another Hero. Items that don't meet the Hero's level, class or attunement requirements are locked.
5. Click the item you want, then use its **Equip** button. If a different item is already in that slot, the button reads **Switch** instead and swaps it in.
6. If the item attunes on equip, a **Bind on Equip** confirmation appears. Click **Equip & Bind** to confirm. See [Attunement](/pawtato-land/gameplay/equipment/attunement.md) for what binding means.

To remove an item, open the same slot and click **Unequip** (or use the Unequip action on the equipped item's tooltip).

## How to socket a Gemstone into equipment (step by step)

1. Equip the item first (see above), then open its slot again and click **Modify** to open the item's detail view.
2. Find the **Sockets** card. Each socket shows one of three states: **Locked**, **Empty**, or a Gemstone.
3. To open a **Locked** socket, click it, then click **Unlock Socket**. This consumes **1 Iron Socket**.
4. To fill an **Empty** socket, click it to open **Insert Gem**, then choose a Gemstone you own. The socket updates to show the inserted Gemstone.

See [Sockets](/pawtato-land/gameplay/equipment/sockets.md) for Gemstone types, qualities, and the rules around removing Gemstones.

**Heroes can wear Equipment in up to 7 Slots:**

* [**Weapon**](broken://pages/fw3gjNC4VWRKJ3XglvjZ)**:** Base Damage Range and Base Damage Type
* [**Offhand**](broken://pages/qORIBpekljIGZyaBnXiy)**:** Various effects, only available in combination with a one-handed Weapon
* [**Helmet**](broken://pages/fcs4BZwkW4mqhImGMFqc)**:** Damage Reduction and various effects
* [**Armor**](/pawtato-land/gameplay/equipment/attunement.md)**:** Damage Reduction and various effects
* [**Talismans** ](broken://pages/RLssioKVwfZd2JocxvG2)(max. 3): Various effects

Initially all Heroes only have one Talisman slot unlocked, the other two can be unlocked via URRs received through gameplay.

<figure><img src="/files/iDKFCag3Y8eOrHHOiVM7" alt=""><figcaption></figcaption></figure>

Equipment comes with various boons which boost a Heroes attributes. **Any boon is randomly generated within a certain range upon creation or loot.** Boons can be rerolled via certain consumables.

{% hint style="info" %}
**Most Equipment needs to be crafted on an** [Estate](/pawtato-land/gameplay/land-nft/estate.md) **or** [Province](/pawtato-land/gameplay/land-nft/province.md).\
**In rare cases encounters or quests can reward ready-to-use Equipment.**
{% endhint %}

Land owners can decide to open up their equipment production capabilities to players without Land. Those players need to have a Hero stationed at the respective Estate or Province and provide the needed materials as well as a fee set by the respective Land owner to use the crafting buildings.

What kind of items can be crafted depends on the [Buildings](/pawtato-land/gameplay/buildings.md) on the Land and the unlocked [Blueprints](/pawtato-land/gameplay/consumables/blueprints.md). Base Equipment Blueprints are unlocked by default, but to unlock advanced Equipment crafting, Blueprints need to be consumed first. Blueprints can drop as rewards for Adventure or be obtained via Research Facilities (Buildings).

Equipment in most cases needs both materials which are both produced by Lands as well as materials acquired through Adventure.

Equipment can have level, class and/or stat requirements.
