> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/equipment/equipment-durability-and-repairs.md).

# Equipment Durability & Repairs

#### Equipment Durability

Every Equipment in Pawtato Land has a **Durability** trait, representing how many times it can be damaged before becoming unusable. Durability has a chance to be consumed in Combat, even if winning the fight. Losing a fight has a substantially higher chance to consume Durability.

{% hint style="info" %}
Durability Consumption is depending on Quality of the Item as well as Combat Result:

* **winChance** = 0.30 × (1 - **Quality** / 200)
* **lossChance** = min(1.0, 4 × **winChance**)
  {% endhint %}

#### Equipment Repair

Repairing Equipment is only possible at the respective **Craftsman** and comes at a cost, depending on the Tier of the Equipment. The Cost can be paid in either Gold or TATO.

| Tier                                             | Cost                                                                                                                                     | Duration         |
| ------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------- | ---------------- |
| **Common**                                       | 1 <img src="/files/1nBNvbi8JZnSHDykDSxu" alt="" data-size="line"> / 10 <img src="/files/TDYv9HRjOrz4S2ElE7a8" alt="" data-size="line">   | 3h               |
| <mark style="color:green;">**Uncommon**</mark>   | 3 <img src="/files/1nBNvbi8JZnSHDykDSxu" alt="" data-size="line"> / 30 <img src="/files/TDYv9HRjOrz4S2ElE7a8" alt="" data-size="line">   | 6h               |
| <mark style="color:blue;">**Rare**</mark>        | 10 <img src="/files/1nBNvbi8JZnSHDykDSxu" alt="" data-size="line"> / 100 <img src="/files/TDYv9HRjOrz4S2ElE7a8" alt="" data-size="line"> | 12h              |
| <mark style="color:violet;">**Epic**</mark>      | 25 <img src="/files/1nBNvbi8JZnSHDykDSxu" alt="" data-size="line"> / 250 <img src="/files/TDYv9HRjOrz4S2ElE7a8" alt="" data-size="line"> | 24h              |
| <mark style="color:yellow;">**Legendary**</mark> | 50 <img src="/files/1nBNvbi8JZnSHDykDSxu" alt="" data-size="line"> / 500 <img src="/files/TDYv9HRjOrz4S2ElE7a8" alt="" data-size="line"> | 48h              |
| <mark style="color:red;">**Mythic**</mark>       | *Indestructible*                                                                                                                         | *Indestructible* |


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