For the complete documentation index, see llms.txt. This page is also available as Markdown.

Types

Equipment comes in various forms with their respective restrictions

Weapons

Type
Slot
Class Requirement

Shortsword

Weapon (1-Hand)

Knight, Rogue

Mace

Weapon (1-Hand)

Druid, Knight

Dagger

Weapon (1-Hand)

Rogue

Bow

Weapon (1-Hand)

Archer

Wand

Weapon (1-Hand)

Mage

Shield

Offhand

Knight, Druid

Orb

Offhand

Mage

Quiver

Offhand

Archer

Gadget

Offhand

Rogue

Greatsword

Weapon (2-Hand)

Knight

Axe

Weapon (2-Hand)

Knight

Staff

Weapon (2-Hand)

Druid, Mage

Armor

Type
Slot
Class Requirement

Light Armor

Head Armor or Body Armor

Mage, Druid, Rogue, Archer

Medium Armor

Head Armor or Body Armor

Druid, Rogue, Archer, Knight

Heavy Armor

Head Armor or Body Armor

Knight

Talismans

Talismans do not always have Class Requirements. See Talismans for the full list and the combat effects they grant (for example, what the Frenzy Core does).

Fishing Rods

Fishing Rods (Basic, Fine and Superior) are equipment used for Fishing rather than combat (but you can), so they have no Class Requirement. They're crafted and repaired at the Woodwright.

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