> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/heroes.md).

# Heroes

<figure><img src="/files/DrgcuHHwDb8Geh8Z8Mqb" alt=""><figcaption></figcaption></figure>

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📍 **Jump in:** [Open Hero Management in Pawtato Land](https://pawtato.gg/?hm=1)
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Across Pawtato Land, countless inhabitants lived ordinary lives, unaware of the **slumbering heroic traits** buried deep within them. But when Supay’s minions swept across the land, that invasion became the spark that shattered their quiet existence.

In the face of chaos, something ancient stirred inside a chosen few - courage, resolve, and the instinct to protect what they love. These **awakened** souls rose from among the Pawtatoes, no longer mere villagers or workers, but the **new Heroes** of Axoma.

**No Land? No Problem!**

Heroes open up Adventure for everyone! Get your own Heroes in the Hero **NFT Mint on November 1st 2025** or rent Heroes from others once the [Scholarship](/pawtato-land/gameplay/heroes/scholarship.md) system arrives, which will allow anyone to play the game without spending a single SUI.

Heroes can be awakened by **anyone** during the <mark style="color:$warning;">**limited**</mark>**&#x20;Hero NFT Mint**, with **Land holders, OGs, Suipporters, Leaderboard rankers** and **partners** enjoying a preferred mint.

**Hero NFTs** come with a **multitude of traits**, some of them relevant for **gameplay**, while others are purely **cosmetic.** Heroes also will have a unique **First Name** and **Last Name**.

## How to deploy and recall a Hero (step by step)

Newly awakened Heroes start in your wallet and must be **staked** into Pawtato Land before they can adventure, patrol, or be equipped. (No Hero yet? Get one on the in-game **Marketplace** or the [Pawtato Heroes collection on TradePort](https://www.tradeport.xyz/sui/collection/pawtato-heroes).) Recalling a Hero means unstaking it and withdrawing it back to your wallet after a waiting period.

**Deploy a Hero (stake it into the game):**

1. Open [**Hero Management**](https://pawtato.gg/?hm=1): open your **Player Profile** (click your profile picture in the top-left corner of the screen) and click **Manage Heroes** on the **Selected Hero** card. (If you already have a staked Hero, clicking its portrait in the top-left corner also opens Hero Management, on that Hero's detail view.)
2. Make sure the **Heroes** tab is selected.
3. Click a Hero card to select it. To deploy several at once, tick **Multi Select** and use the **Available** filter or click each Hero you want.
4. Click **Stake** at the bottom and approve the transaction - the page prompts you to connect your Sui wallet here if it isn't connected yet. Your Hero is now staked and ready to use.

**Put a Hero to work on Patrol (optional):**

5. With a staked Hero selected on the **Heroes** tab, click **Start Patrolling** (the Hero's Stamina must be full).
6. Or open the **Patrol** tab and click **Send All on Patrol** to send every eligible staked Hero at once. See [Patrol](/pawtato-land/gameplay/heroes/patrol.md) for what patrolling earns. If you don't own Land, you can direct that Influence to another Architect by using the [Pledge](/pawtato-land/gameplay/heroes/pledge.md) system.

**Recall a Hero (bring it back to your wallet):**

7. If the Hero is patrolling, stop it first: select it and click **Stop Patrolling** (or use **Stop All from Patrolling** on the **Patrol** tab).
8. On the **Heroes** tab, select the staked Hero and click **Unstake**. This starts the **Unstaking Period** (the exact wait time is shown above the button). Injured Heroes cannot be unstaked, and neither can a Hero **registered in an** [**Arena Tournament**](/pawtato-land/gameplay/player-vs.-player/arena-tournaments.md) that hasn't finished — the game names the tournament holding it, so leave that tournament first. During the wait you can click **Cancel Cooldown** to keep the Hero staked.
9. Once the Unstaking Period ends, select the Hero again and click **Withdraw** to return it to your wallet. The tournament check runs again here: if the Hero joined a tournament during the Unstaking Period, the withdrawal is blocked until that tournament finishes.

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**Withdrawing removes all learned** [**Skills**](/pawtato-land/gameplay/heroes/skills.md)**.** A Hero NFT cannot carry Skills out of the game — when the withdrawal completes, every Skill the Hero learned from consumed Skill Scrolls is permanently removed (the Scrolls are not refunded). Cancelling during the Unstaking Period keeps all Skills, and a re-staked Hero automatically knows the basic Skill **Pounce** again.
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### **Gameplay Relevant Traits**

* [Class](/pawtato-land/gameplay/heroes/classes.md)
* [Stats](/pawtato-land/gameplay/heroes/stats.md)
* Stamina
* Level
* Experience
* Rarity Tier
* Titles (max. 3)

### Cosmetic Traits

* Skin
* Expression
* Feature
* Weapon Style
* Armor Style
* Environment

Heroes can explore [The World](/pawtato-land/gameplay/the-world.md) by traveling from Zone to Zone and engage in **active** [Adventure](/pawtato-land/gameplay/adventure.md) as long as they don't run out of Stamina or Health Points.

Heroes can also **passively** be sent on [Patrol](/pawtato-land/gameplay/heroes/patrol.md) to farm [Influence](/pawtato-land/gameplay/land-nft/influence.md) with a low chance to find [Ultra Rare Resources (URRs)](/pawtato-land/gameplay/resources/ultra-rare-resources-urrs.md).

Hero [Progression](/pawtato-land/gameplay/heroes/progression.md) happens by leveling up and equipping [Skills](/pawtato-land/gameplay/heroes/skills.md) and [Equipment](/pawtato-land/gameplay/equipment.md). Heroes share the same **Rarity Tier** system as Items or Buildings and upgrading a Heroes' Tier will be possible through challenging [Ascension](/pawtato-land/gameplay/heroes/ascension.md) **Quests**.

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*<mark style="color:$warning;">Hero supply might get expanded later if it will become necessary due to high player inflow exceeding the number of available Heroes. At that point only Estate & Province owners with respective Buildings and Resources will be able to awaken new Heroes. This new Hero awakening mechanic will also come with an optional burn mechanic for Heroes to keep supply steady in relation to player base.</mark>*

<mark style="color:red;">Heroes awakened via the</mark> <mark style="color:red;">**Hero NFT Mint**</mark> <mark style="color:red;">will have</mark> <mark style="color:red;">**unique cosmetic traits**</mark><mark style="color:red;">, which won't be obtainable later via awakening of Heroes through Provinces and Estates!</mark>
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