> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/heroes/patrol.md).

# Patrol

<figure><img src="/files/00lelavaMtxUEy6Fbqat" alt=""><figcaption></figcaption></figure>

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📍 **Jump in:** [Open Hero Management in Pawtato Land](https://pawtato.gg/?hm=1)
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Any **staked** Hero can be sent on patrol and will be roaming around [The World](/pawtato-land/gameplay/the-world.md).\
Every patrolling Hero grants **0.1 \* his level** Influence per day towards an Architects' representing Land, which can be boosted via a [Banner Flag](/pawtato-land/gameplay/tools/miscellaneous-tools.md).

**Patrolling Heroes are constantly looking for anything noteworthy in the world.**

If they come across a [Discovery](/pawtato-land/gameplay/heroes/discovery.md), the player has **30 minutes** reveal it. If lucky, his Heroes stumbled across rare items. If he misses the time window, they will continue their patrol and the chance is lost.

Heroes on Patrol also have a certain chance to find new kinds of [Ultra Rare Resources (URRs)](/pawtato-land/gameplay/resources/ultra-rare-resources-urrs.md), which cannot be gained via resource harvesting. If the owner of the Heroes also has a [Runic Resonator](/pawtato-land/gameplay/tools/miscellaneous-tools.md) Tool equipped, patrolling Heroes have an additional chance to find Fragments of [Ascension](/pawtato-land/gameplay/heroes/ascension.md) Tablets.

If a player does not have their own Land, they can [pledge](/pawtato-land/gameplay/heroes/pledge.md) their Heroes to the representing Land of another player, who will receive the Influence instead.

**Any items found will always remain with the player himself.**

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A player with 100 patrolling Heroes (each level 1) and a common Quality 100 Runic Resonator has the following chance to find items:

**Chance for URR:**

* Fairy Dust: 0.5%
* Chrono Seed: 0.5%
* Barrier Shard: 0.05%

So a total Chance of 1.05% to find one of the above URRs.

If he **does not** find an URR (98.95% Chance to fail), the system will then check for the Runic Resonators chance to find a Fragment with the following chances:

* Fragment of Resolve: 1.00%
* Fragment of Focus: 1.00%

Total Chance of 2.00% to find either of those two Fragments.
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<mark style="color:$warning;">This chance has a cooldown of 24 hours.</mark>
