> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/land-nft/estate.md).

# Estate

<figure><img src="/files/HsUUY2nIIFWLFFSOMlDD" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="54" align="center"></th><th width="246">Feature</th><th>Explanation</th></tr></thead><tbody><tr><td align="center">✅</td><td><a href="/pages/GexiKYul5PtqShWXTpQD"><strong>Base Resources</strong></a></td><td><sup>This type of Land passively generates base resources when staked. The amount and type of resources depends on the trait of the Land.</sup></td></tr><tr><td align="center">✅</td><td><a href="/pages/X7elhyUfssE8PDOYyQDF"><strong>Influence</strong></a></td><td><sup>Estates hold Influence over the development of the world. Higher Influence can unlock special rewards and opportunities.</sup></td></tr><tr><td align="center">✅</td><td><a href="/pages/Xl6ppUt32HJnzOvI7Axb"><strong>Adventures</strong></a></td><td><sup>Quests and Combat Encounters can appear randomly on this type of Land. Certain Buildings can influence the frequency, type and level of these Adventures.</sup></td></tr><tr><td align="center">✅</td><td><a href="/pages/74r3G3tQpHYndpgGJopd"><strong>Ascension Quests</strong></a></td><td><sup>Estate owners can issue Ascension Quests, which are necessary to increase the Rarity Tier of a Hero (up to <mark style="color:purple;"><strong>Epic</strong></mark> Tier).</sup></td></tr><tr><td align="center">4x</td><td><strong>Storage</strong></td><td><sup>Estates will provide <strong>four times</strong> the storage of a normal Land Plot.</sup></td></tr><tr><td align="center">2x</td><td><strong>Production Multiplier</strong></td><td><sup>All resource production will be <strong>doubled</strong> on an Estate.</sup></td></tr><tr><td align="center">1-3</td><td><strong>Medium</strong> <a href="/pages/N9AmAOlwcRq4A94CHZSh"><strong>Buildings</strong></a></td><td><sup>An Estate can offer up to 3 slots for Buildings of the category "medium". This number is randomly determined during the Merge.</sup></td></tr><tr><td align="center">2-4</td><td><strong>Small</strong> <a href="/pages/N9AmAOlwcRq4A94CHZSh"><strong>Buildings</strong></a></td><td><sup>An Estate can offer up to 4 slots for Buildings of the category "small". This number is randomly determined during the Merge.</sup></td></tr><tr><td align="center">6</td><td><strong>Max.</strong> <a href="/pages/iAa8qSrOlj74eZOzPSKk"><strong>Production</strong></a> <strong>Slots*</strong></td><td><sup>When staking at least one Estate, a maximum of six tools with the category "Production" can be equipped at the same time. Three are initially locked and can be unlocked by completing certain tasks.</sup></td></tr><tr><td align="center">9</td><td><strong>Max.</strong> <a href="/pages/uY2uSdwCE7Nkz8JqPc5v"><strong>Miscellaneous</strong></a> <strong>Slots*</strong></td><td><sup>When staking at least one Estate, a maximum of nine tools with the category "Miscellaneous" can be equipped at the same time. Six are initially locked, three can be unlocked by burning certain resources and three by completing certain tasks.</sup></td></tr><tr><td align="center">❌</td><td><a href="/pages/m4z6ENQI41wzBLzR7wF8"><strong>Ultra Rare Resources</strong></a> <strong>(URRs)</strong></td><td><sup>Estates do <strong>not</strong> have a chance to find URRs. You can still get URRs if you stake one or more</sup> <a href="/pages/ak0JV5mOXcFecB10MD3C"><sup>standard Lands</sup></a> <sup>in addition to your Estate.</sup></td></tr></tbody></table>

<sup>\*Does</sup> <sup></sup><sup>**not stack**</sup><sup>, so e.g. owning three Estates will still only open up 6 Production slots and 9 Miscellaneous slots (not 18/27).</sup>


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