Land Merge Mechanics
Inheritance of Traits and other workings of the Merge event
The Merge requires either 4 or 9 Land Plots to be burned to form a new entity - either an Estate (4 Land Plots) or a Province (9 Land Plots). The selected Land Plots need to be staked at that time.
Merging Lands into an Estate or Province also erects pathways and a fence on that new plot. This means any merge will need a certain amount of base resources to build those.
Estate
x 100,
x 100,
x 20,
x 20
Province
x 250,
x 250,
x 100,
x 100
Trait Inheritance Rules
When merging Lands, the resulting Estate or Province inherits the best value of each trait from among the input Lands.
All 9 base traits are inherited, but only the highest value of each is kept:
Wood: Large > Medium > Small > None
Stone: Large > Medium > Small > None
Water: Large > Medium > Small > None
Coal: Large > Medium > Small > None
Iron: Large > Medium > Small > None
Gold: Large > Medium > Small > None
Crystal: Large > Medium > Small > None
Soil: Violet > Olive > Terracotta > Ochre > Brown
Sky: Atomic > Sundown > Daylight > Sunrise > Golden > Lavender > Cloudy > Mint
For example: If any of the 4 or 9 Lands has Large Iron, the merged result gets Large Iron.
When creating an Estate or Province, additional new traits are generated:
Some of these traits are randomized within a range. By donating to the temple of Axomamma or using Divine Favor Token, the value range can be adjusted to the benefit of the player, eliminating lower range rolls.
Small Building Slots
2 - 4
3 - 4
Medium Building Slots
1 - 3
2 - 3
Production Multiplier*
2x
2x
Influence
0
0
Tribe
Decided with Placement
Decided with Placement
Coordinates
Decided with Placement
Decided with Placement
*Boosts Production of all Base Resources on the Estate
Example: An Estate with Small Crystal (0.048384 base production), Atomic Sky (100% Boost) and Violet Soil (75% Boost) would produce 0.266112 Crystal per day.\ 0.266112 = 0.048384 * (1 + 1 + 0.75) * 2\ A Glyph of Arcane could increase this production further.
Small Building Slots
3 - 5
4 - 5
Medium Building Slots
3 - 5
4 - 5
Large Building Slots
1 - 3
2 - 3
Production Multiplier*
3x
3x
Influence
0
0
Tribe
Decided with Placement
Decided with Placement
Coordinates
Decided with Placement
Decided with Placement
*Boosts Production of all Base Resources on the Province
Example: A Province with Medium Crystal (0.145152 base production), Sundown Sky (50% Boost) and Olive Soil (30% Boost) would produce 0.7838208 Crystal per day.\ 0.7838208 = 0.145152 * (1 + 0.5 + 0.3) * 3\ A Glyph of Arcane could increase this production further.
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