For the complete documentation index, see llms.txt. This page is also available as Markdown.

Resource Processing

Shaping base resources into materials

Resource processing is the act of converting base resources into refined materials used in further crafting.

Most refined materials are crafted at a dedicated Crafting Station on the world map, and no Tool is required to make them. Staking the matching Tool at that station is an optional booster — it speeds the craft up and reduces the base resources it consumes. A couple of materials are still made in the general Crafting menu and do require their Tool.

Where each material is crafted

Material
Where to craft it
Tool

Wooden Plank

Optional boost — Handsaw

Wooden Bowl

Optional boost — Carving Kit

Stone Block

Optional boost — Hammer & Chisel

Gravel

Optional boost — Sledgehammer

Sand

Optional boost — Sledgehammer

Iron Bar

Optional boost — Kiln

Glass

Optional boost — Kiln

Glass Vial

None needed

Gold Bar

General Crafting menu (Materials)

Requires Kiln

Paper

General Crafting menu (Materials)

Requires Mould & Deckle

Tool boost & efficiency

Using the matching Tool at a station is optional, but worthwhile: it speeds up the craft and, the higher the Tool's rarity, the more it reduces the base resources each craft consumes — from full cost at Common down to roughly half at Mythic. Quality nudges the exact amount within a tier.

Boosting a Crafting-Station material no longer costs the Tool any Durability. The two general-menu materials that still require a Tool — Gold Bar (Kiln) and Paper (Mould & Deckle) — cost their Tool 1 Durability per craft.

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