> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/resources/resource-processing.md).

# Resource Processing

Resource processing is the act of converting **base resources** into **refined materials** used in further crafting.

Most refined materials are crafted at a dedicated **Crafting Station** on the world map, and **no Tool is required** to make them. Staking the matching Tool at that station is an optional **booster** — it speeds the craft up and reduces the base resources it consumes. A couple of materials are still made in the general [**Crafting**](/pawtato-land/gameplay/crafting.md) menu and **do** require their Tool.

## Where each material is crafted

<table><thead><tr><th width="190">Material</th><th width="240">Where to craft it</th><th>Tool</th></tr></thead><tbody><tr><td><strong>Wooden Plank</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Woodwright</a></td><td>Optional boost — Handsaw</td></tr><tr><td><strong>Wooden Bowl</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Woodwright</a></td><td>Optional boost — Carving Kit</td></tr><tr><td><strong>Stone Block</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Mason</a></td><td>Optional boost — Hammer &#x26; Chisel</td></tr><tr><td><strong>Gravel</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Mason</a></td><td>Optional boost — Sledgehammer</td></tr><tr><td><strong>Sand</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Mason</a></td><td>Optional boost — Sledgehammer</td></tr><tr><td><strong>Iron Bar</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Blacksmith</a></td><td>Optional boost — Kiln</td></tr><tr><td><strong>Glass</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Blacksmith</a></td><td>Optional boost — Kiln</td></tr><tr><td><strong>Glass Vial</strong></td><td><a href="/pages/fbtPxi7xPfw1ygFmHFCE">Alchemist</a></td><td>None needed</td></tr><tr><td><strong>Gold Bar</strong></td><td>General <a href="/pages/ULmoXhthX9AEP6aH6ZSe">Crafting</a> menu (Materials)</td><td><strong>Requires Kiln</strong></td></tr><tr><td><strong>Paper</strong></td><td>General <a href="/pages/ULmoXhthX9AEP6aH6ZSe">Crafting</a> menu (Materials)</td><td><strong>Requires Mould &#x26; Deckle</strong></td></tr></tbody></table>

## Tool boost & efficiency

Using the matching Tool at a station is optional, but worthwhile: it **speeds up** the craft and, the higher the Tool's rarity, the more it **reduces the base resources** each craft consumes — from full cost at Common down to roughly **half** at Mythic. Quality nudges the exact amount within a tier.

{% hint style="info" %}
Boosting a Crafting-Station material **no longer costs the Tool any Durability**. The two general-menu materials that still require a Tool — **Gold Bar** (Kiln) and **Paper** (Mould & Deckle) — cost their Tool **1 Durability** per craft.
{% endhint %}
