> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/tools/leatherworking-tools.md).

# Leatherworking Glyphs

List of currently available **Leatherworking Glyphs**

Every Leatherworking Glyph is crafted at the [Arcane Tower](/pawtato-land/gameplay/buildings/arcane-tower.md) and staked in the **Leatherworking** row of your [Glyph slots](/pawtato-land/gameplay/tools.md#crafting-glyph-slots). All of them are **optional boosters** for the [Leatherworker](/pawtato-land/gameplay/buildings/crafting-stations.md) - nothing there needs a Glyph to be crafted.

{% hint style="info" %}
Leatherworking has **no Master Glyph** yet, so its Master slot stays locked and cannot be bought.
{% endhint %}

<details>

<summary>Glyph of Basic Leatherworking</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://img.pawtato.app/resources/light-leather.png" alt="Light Leather" data-size="line"> 25 <strong>Light Leather</strong></td><td align="center">24 hours</td><td align="center">Reduces crafting time at the Leatherworker</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

The Glyph of Basic Leatherworking carries awl and thread, the two marks every leatherworker learns before any other. Staked at the [Leatherworker](/pawtato-land/gameplay/buildings/crafting-stations.md), it shortens **every material craft** there. Higher Rarity and Quality cut more time.

Energy is reduced by **1** for every **5 crafts** (rounded up).

The share of the base duration a craft still takes:

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="112" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>100% - 95%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">95% - 90%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">90% - 85%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">80% - 70%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">70% - 60%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">60% - 50%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Intermediate Leatherworking</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://img.pawtato.app/resources/light-leather.png" alt="Light Leather" data-size="line"> 100 <strong>Light Leather</strong></td><td align="center">48 hours</td><td align="center">Chance for each crafted unit to yield an extra one at the Leatherworker</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

A hide stretched just right gives up more than expected: every unit in a Leatherworker craft rolls its own chance to yield an extra one. Higher Rarity and Quality raise that chance.

Energy is reduced by **1** for every **5 crafts** (rounded up).

</details>

<details>

<summary>Glyph of Advanced Leatherworking</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://img.pawtato.app/resources/light-leather.png" alt="Light Leather" data-size="line"> 250 <strong>Light Leather</strong></td><td align="center">72 hours</td><td align="center">Increases the chance of a higher-rarity result when crafting equipment at the Leatherworker</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line"> 1 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Runes worked into the grain pull the piece toward something finer: [equipment](/pawtato-land/gameplay/equipment.md) crafted at the Leatherworker is likelier to come out at a higher rarity. Higher Rarity and Quality push harder.

Energy is reduced by **25** per **craft**.

</details>
