> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/tools/miscellaneous-tools.md).

# Miscellaneous Tools

<details>

<summary>Idol of Axomamma</summary>

<figure><img src="/files/mfTtUTvrBqw4NsH2ptg8" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Idol of the Goddess Axomamma, a tribute to the weary defender who exhausted her might to save the land, hums with subdued divinity. Its presence guides your workers to uncover Ultra Rare Resources, as if the sleeping goddess herself whispers secrets of the earth's hidden treasures.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line"> 3 <mark style="color:blue;"><strong>Gold Bars</strong></mark></td><td align="center">3 days</td><td align="center">Increases Chance to find <a data-mention href="/pages/m4z6ENQI41wzBLzR7wF8">/pages/m4z6ENQI41wzBLzR7wF8</a>by a Multiplier</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 10 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">25 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Multiplier.**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="112" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>1.50 - 2.00</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.50 - 3.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">3.50 - 4.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">5.00 - 6.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">7.00 - 8.50</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">9.50 - 11.00</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/DXH0YG5SuuTMjQB1ozer" alt="" data-size="original"></td><td align="center"><img src="/files/6Y5TCCtDHbHqg417KrCj" alt="" data-size="original"></td><td align="center"><img src="/files/gZtjLrC4Z9EwDK1yBKv6" alt="" data-size="original"></td><td align="center"><img src="/files/C7KRlLkCNJALdbtJbuyK" alt="" data-size="original"></td><td align="center"><img src="/files/UZ5Ll4e0ErxFbA20VJ4Q" alt="" data-size="original"></td><td align="center"><img src="/files/Faq91BRy97OItwPTBj0n" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Signal Horn</summary>

<figure><img src="/files/41d34OsD0Mn11EL6H3ZZ" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Signal Horn echoes across the fields once your storage is overflowing. It even reaches the gods of Tel-E-Gram, who will push otherwordly entities to solve the issue.*

*Blowing the Signal Horn also rallies your Heroes and gives them a big enough adrenaline rush to keep going*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 25 <strong>Wood</strong></td><td align="center">12 hours</td><td align="center">Enables Hero Discovery Notifications</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">1 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Enables <strong>Second Wind</strong><br>(Fills up a Heroes Stamina)</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

{% hint style="info" %}
Storage Full, Crafting Finished, Tool Repair, Material Processing and URR Chance notifications **no longer require a Signal Horn** — they now fire for every player. The Signal Horn's notification role is now specifically **Hero Discovery** alerts: with one staked, you'll be pinged via Telegram whenever a Hero makes a [Discovery](/pawtato-land/gameplay/heroes/discovery.md) on patrol.
{% endhint %}

Higher Rarity decreases **Second Wind Cooldown.**

Durability decreases by **10** when **Second Wind ability is used.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>23h - 21h</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">20h - 18h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">17h - 15h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">14h -12h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">11h - 9h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">8h - 6h</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/9e6Ae0NuUsm2marPbryh" alt="" data-size="original"></td><td align="center"><img src="/files/GcIFW4DKqQFJBILCWRao" alt="" data-size="original"></td><td align="center"><img src="/files/LdNFMHoMseLK0rcUqpiA" alt="" data-size="original"></td><td align="center"><img src="/files/G9KpWMHmqNI4Z9QjrCoy" alt="" data-size="original"></td><td align="center"><img src="/files/q7bcsioSAXfVVRwqPblq" alt="" data-size="original"></td><td align="center"><img src="/files/2ttbY8iDtNNfXerhoNVX" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Abacus</summary>

<figure><img src="/files/14mpsQmm7NwHMYqPAc9C" alt="" width="177"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Abacus is a timeless instrument of calculation, turning chaos into orderly precision for any trader or builder. Essential for advanced planning, it helps to calculate resource output and balance your storage limits.*

*An Abacus also comes hand when facing intellectually challenging tasks.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 3 <strong>Wooden Planks</strong></td><td align="center">6 hours</td><td align="center">Enables Crafting and Storage Notifications</td></tr><tr><td><img src="/files/JOrqsVGyTKmkKGfT3oIe" alt="" data-size="line">30 <strong>Wood</strong></td><td align="center"></td><td align="center">Reduces <strong>Puzzle Quest</strong> Stamina Cost</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Puzzle Quests** by a certain percentage.

Durability decreases by **1** when a **Puzzle Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/w7ir5PfGcfUzEiDkG8MD" alt="" data-size="original"></td><td align="center"><img src="/files/VLde1GO9eqPL67WSpq2f" alt="" data-size="original"></td><td align="center"><img src="/files/Flgm9Hyg2TGzv4qmeosA" alt="" data-size="original"></td><td align="center"><img src="/files/NKRI5vNzCDOB0bR4NHvH" alt="" data-size="original"></td><td align="center"><img src="/files/ok56E1zr8CKjsHvTdZBA" alt="" data-size="original"></td><td align="center"><img src="/files/FO63ele7h08BIU3fUgsY" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Crystal Ball</summary>

<figure><img src="/files/gFG3NXMF2bwbkG1fboT6" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Crystal Ball, a magical orb pulsing with veiled secrets, offers glimpses into the tides of fortune.*

*Crafted with arcane precision, it reveals the precise cooldown until the next opportunity to uncover an Ultra Rare Resource, guiding your workers’ efforts with uncanny timing. Being able to see beyond your eyes range gives an unfair advantage in many situations.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line"> 0.25 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center">24 hours</td><td align="center">Enables display of URR raffle cooldown + chance</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Search Quest</strong> Stamina Cost</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Search Quests** by a certain percentage.

Durability decreases by **1** when a **Search Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/hYvggcqbm7aST1zwn1s0" alt="" data-size="original"></td><td align="center"><img src="/files/HxyGCh5KeTTnp1VoGNXs" alt="" data-size="original"></td><td align="center"><img src="/files/OH6248Gg2s1aObxq0ihN" alt="" data-size="original"></td><td align="center"><img src="/files/ZhX4F7K5MJjGOCvtvOKl" alt="" data-size="original"></td><td align="center"><img src="/files/q6Ugw19Y51ijzb1k0bHP" alt="" data-size="original"></td><td align="center"><img src="/files/JdY0Cgt6asT1Q82jtnqI" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Basket</summary>

<figure><img src="/files/470RvBcGzfctJXVF4mTx" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*This reinforced Bucket hauls wood, stone, ore, and anything else you can cram into it. Built for versatility and endurance, its sturdy frame keeps contents secure on the move. Not only workers profit from this handy tool.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/JOrqsVGyTKmkKGfT3oIe" alt="" data-size="line">50 <strong>Wood</strong></td><td align="center">6 hours</td><td align="center">Enables "Claim All", "Mark for Salvage", and "Mass Salvage" Buttons</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Gathering Quest</strong> Stamina Cost</td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Gathering Quests** by a certain percentage.

Durability decreases by **1** when a **Gathering Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/MKB8J1nl8l28Oqo3ihzv" alt="" data-size="original"></td><td align="center"><img src="/files/Ri6zPCH6I8DNAscujsK3" alt="" data-size="original"></td><td align="center"><img src="/files/QJGpIeXStzn9GiaMP0MI" alt="" data-size="original"></td><td align="center"><img src="/files/YByQZSEaHmDQLsi3CRWf" alt="" data-size="original"></td><td align="center"><img src="/files/HieNfLzU0IMp9JTfBvAh" alt="" data-size="original"></td><td align="center"><img src="/files/ICfy8a5JOQxqOYZ4HIPJ" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Banner Flag</summary>

<figure><img src="/files/4cbgEXu9n3QVwlLPVzt6" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Banner Flag is more than cloth on a pole - it’s a symbol of unity and resolve. Raised high above your lands, it signals ownership, inspires loyalty, and rallies inhabitants under a common cause. A stronger, more ornate flag amplifies this effect, boosting morale and efficiency across your settlement.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 250 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Increases <strong>Influence</strong> gained</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">100 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Bonus.**

Durability decreases by **5** when **Influence** is claimed as reward.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>2.5% - 5.0%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">7.5% - 10.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">20.0% - 25.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">30.0% - 37.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">42.5% - 50.0%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/FQ8UQQUdW0CNy2hXWjw1" alt="" data-size="original"></td><td align="center"><img src="/files/qBQ44o4EcdelhIvXiW1O" alt="" data-size="original"></td><td align="center"><img src="/files/6xw9TLTjYPof7UjpYaKH" alt="" data-size="original"></td><td align="center"><img src="/files/x5UCjTH3m0CcY8wVDZiJ" alt="" data-size="original"></td><td align="center"><img src="/files/7IFDy43CzGLz78Clc21J" alt="" data-size="original"></td><td align="center"><img src="/files/61wKUZZWmLb61SPKHHtn" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Scrapper</summary>

<figure><img src="/files/QCFIt9QKaCoYUrHFmtIX" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Scrapper is a rugged dismantling tool used to break down items into their base materials. Built from worn metal and simple mechanisms, it tears apart items piece by piece, recovering a portion of the original resources for reuse.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 5 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Enables <strong>Salvaging</strong> of Tools and Equipment</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 5 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Has a small Chance to **double** returned Materials. Higher Rarity increases this **Chance.**

Durability decreases by **10** when **salvaging** an Item.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0% - 2.5%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.5% - 5.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">5.0% - 7.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">17.5% - 20.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">22.5% - 25.0%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/dgDG4NiE8ypN0C7gBNRH" alt="" data-size="original"></td><td align="center"><img src="/files/sTQlXwv2FGy3NOtmPRZi" alt="" data-size="original"></td><td align="center"><img src="/files/yEuOo25JMWdsyqXdPOV7" alt="" data-size="original"></td><td align="center"><img src="/files/jSiY4XfikXGMDMwXqIEb" alt="" data-size="original"></td><td align="center"><img src="/files/Ljxub8xKs1E3IeTw1NEB" alt="" data-size="original"></td><td align="center"><img src="/files/fv9fbwLHm24RqxWRfGHw" alt="" data-size="original"></td></tr></tbody></table>

</details>

#### Land only

<details>

<summary>Shovel</summary>

<figure><img src="/files/X1HGice0efNAV7bJedTN" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Shovel opens up the possibility to search for treasures underground. Who knows, maybe there are valuable things hidden in the dirt. Obviously you can cover more ground with a better Shovel.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 15 <strong>Wooden Planks</strong></td><td align="center">1 day</td><td align="center">Enables the chance to find <a data-mention href="/pages/m4z6ENQI41wzBLzR7wF8">/pages/m4z6ENQI41wzBLzR7wF8</a><img src="/files/HykA3O03FRFhyVfuD0am" alt="Dawnstone Icon" data-size="line"><mark style="color:orange;"><strong>Dawnstone</strong></mark> and<img src="/files/AsbB7jGINlbux3cnEgaG" alt="Primal Loam Icon" data-size="line"><mark style="color:orange;"><strong>Primal Loam</strong></mark></td></tr><tr><td><img src="/files/ESMJ3XmlqcIpu5Zftfm0" alt="" data-size="line"> 15 <strong>Stone Blocks</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0.0150% - 0.0175%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">0.0200% - 0.0225%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">0.0250% - 0.0275%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">0.0300% - 0.0350%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0375% - 0.0425%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.0450% - 0.0500%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/dcduudPRoyZ5O2ap9MJe" alt="" data-size="original"></td><td align="center"><img src="/files/rJUbBujO4JKkVZCuBDod" alt="" data-size="original"></td><td align="center"><img src="/files/1R1aNIMBuoxwMjzK2sYc" alt="" data-size="original"></td><td align="center"><img src="/files/5fxPthk8ff4uMNwUozxr" alt="" data-size="original"></td><td align="center"><img src="/files/p6PIRrWVtNbRYKXiamgB" alt="" data-size="original"></td><td align="center"><img src="/files/ljIpIZU2LDGF4HNRVhe6" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Mushroom Encyclopedia</summary>

<figure><img src="/files/FsAuHIWRm69nIaPeoMK5" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Mushroom Encyclopedia is a specialized tool which allows the safe gathering and cataloguing of special mushrooms found throughout the lands of Axoma. Without it, many rare and mystical fungi cannot be properly identified or harvested.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th width="281" align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/c4py0kACfaoK7fi4QgZf" alt="" data-size="line"> 250 <strong>Paper</strong></td><td align="center">7 days</td><td align="center">Enables the chance to find new <a href="/pages/m4z6ENQI41wzBLzR7wF8#additional-urrs-available-with-mushroom-encyclopedia"><strong>Ultra Rare Resources</strong></a>.</td></tr><tr><td><img src="/files/VlQcgjVQcV4X4OFuPh3G" alt="" data-size="line"> 100 <strong>Mushrooms</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">100 <mark style="color:purple;"><strong>Crystals</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/SWRe4tUycShSgg1hoHaD" alt="" data-size="line"> 5 <mark style="color:blue;"><strong>Gold Sheets</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/XxVN9pXxUTkMq0JzTLPS" alt="Chaos Seed Icon" data-size="line">3 <mark style="color:orange;"><strong>Chaos Seeds</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub><mark style="color:orange;">0.005% - 0.0063%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0063% - 0.0075%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0075% - 0.0088%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0088% - 0.01%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.01% - 0.0113%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0113% - 0.0125%</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0% - 0.001%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.002% - 0.003%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.004% - 0.005%</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/N8Lf611qI6px16SNH0Vt" alt="" data-size="original"></td><td align="center"><img src="/files/4Lyq8cHcvUPBXoOzE9vy" alt="" data-size="original"></td><td align="center"><img src="/files/JcEpgEPX8uiiTW8I60La" alt="" data-size="original"></td><td align="center"><img src="/files/iN7YuSTFDQKK3OCULK2q" alt="" data-size="original"></td><td align="center"><img src="/files/cyz3ePZf9o0Trwz5Ce4y" alt="" data-size="original"></td><td align="center"><img src="/files/G0MmzBxSvjFRgMAcuNwE" alt="" data-size="original"></td></tr></tbody></table>

</details>

#### Heroes only

<details>

<summary>Runic Resonator</summary>

<figure><img src="/files/dwZXx36iX3V3V6miVGqT" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*The Runic Resonator vibrates with ancient energy when near fragments of a lost Ascension Tablet. Its etched runes pulse in rhythm with the land’s buried memories, guiding a Hero toward pieces once thought lost to time. When the right fragments are gathered, the Resonator’s hum harmonizes - a sign that the tablet can be made whole again.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line">25 <mark style="color:green;"><strong>Iron Bar</strong></mark></td><td align="center">336 hours</td><td align="center">A device enabling Heroes on Patrol to find fragments of ancient tablets next to other URRs. Chance increases with level of the Hero.</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Base Chance per Fragment is <strong>0.01%</strong> per Hero, scaling up with Level.</td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/HykA3O03FRFhyVfuD0am" alt="Dawnstone Icon" data-size="line">1 <mark style="color:orange;"><strong>Dawnstone</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/2CKtuwuRl7CIqQBK4ACr" alt="Titanium Splinter Icon" data-size="line">1 <mark style="color:orange;"><strong>Titanium Splinter</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity adds **additional Fragments** to be foun&#x64;**.**

A Runic Resonator at **100 Quality** adds one more Fragment to the list or potential drops.

Durability decreases by **5** when Influence from patrolling Heroes is claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Resolve</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Resolve, Focus</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Resolve, Focus, Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Resolve, Focus, Harmony, Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Resolve, Focus, Harmony, Vigor, Insight, Unity</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Resolve, Focus, Harmony, Vigor, Insight, Unity, Genesis, Oblivion</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>Focus</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Insight</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Genesis</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Eternity</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/uj8J7M1xbTGZgRwacTg3" alt="" data-size="original"></td><td align="center"><img src="/files/DV6j9RuXsRQ352IodEoh" alt="" data-size="original"></td><td align="center"><img src="/files/Oc1ZEyC6tKtKX2YAMZOo" alt="" data-size="original"></td><td align="center"><img src="/files/xQeH9hqEOwnJjEvKAizm" alt="" data-size="original"></td><td align="center"><img src="/files/YBzlG1O00qvRFSEWFzaM" alt="" data-size="original"></td><td align="center"><img src="/files/pAjnoRaJw8yPIFSZttXa" alt="" data-size="original"></td></tr></tbody></table>

</details>

<details>

<summary>Cartographer's Bag</summary>

<figure><img src="/files/7lHNEMS7ESGoCHZZ2va8" alt="" width="188"><figcaption></figcaption></figure>

{% hint style="info" %}
*Equipping a Cartographer's Bag allows a Hero to map the Dungeon as they explore it - recording cleared Sections, known paths, and discovered points of interest.*
{% endhint %}

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Tool Effect</th></tr></thead><tbody><tr><td><img src="/files/wdGdkPUxdz8RyQE2T9r6" alt="" data-size="line"> 10 <strong>Light Leather</strong></td><td align="center">168 hours</td><td align="center">Maps cleared Sections, known paths, and discovered points of interest<br></td></tr><tr><td><img src="/files/c4py0kACfaoK7fi4QgZf" alt="" data-size="line"> 100 <strong>Paper</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/SWRe4tUycShSgg1hoHaD" alt="" data-size="line"> 1 <mark style="color:blue;"><strong>Gold Sheet</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

**Durability** decrease depends on **Quality** and deducts **10-20** Durability per unique Dungeon Generation

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Save discovered Sections for the current week</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">save discovered layout permanently for the account</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">show discovered Section type</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:violet;">travel to cleared Sections via map click</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:yellow;">reveal all Altar locations</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">reveal adjacent harmful or harmless Sections</mark></sub></sup></td></tr><tr><td align="center"><img src="/files/BbExouOb6LCsSiKlAVTE" alt="" data-size="original"></td><td align="center"><img src="/files/NKpfFwrwBbE8BrYxHols" alt="" data-size="original"></td><td align="center"><img src="/files/yIQ53qNraPsZrcxIe5iS" alt="" data-size="original"></td><td align="center"><img src="/files/uZYzmGPoEgxSH9a0re47" alt="" data-size="original"></td><td align="center"><img src="/files/as2MweOIpmlUCFwJqu5i" alt="" data-size="original"></td><td align="center"><img src="/files/zK0vJAxRWWSESPP3IwZj" alt="" data-size="original"></td></tr></tbody></table>

</details>
