> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/tools/miscellaneous-tools.md).

# Miscellaneous Glyphs

<details>

<summary>Glyph of Blessing</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FGttlVxl7DhVHDOR4Bg6L%2FGoldBar.png?alt=media&amp;token=142f7f30-7fa6-4d99-a69d-b2558c8ea700" alt="" data-size="line"> 3 <mark style="color:blue;"><strong>Gold Bars</strong></mark></td><td align="center">3 days</td><td align="center">Increases Chance to find <a data-mention href="/pawtato-land/gameplay/resources/ultra-rare-resources-urrs.md">Ultra Rare Resources (URRs)</a>by a Multiplier</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F0VzGol2QQBH4c0tcIpM4%2FIronBar.png?alt=media&amp;token=942bbc96-91a6-47bc-845f-fbe7d8adb4b2" alt="" data-size="line"> 10 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">25 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Multiplier.**

Energy decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="112" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>1.50 - 2.00</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.50 - 3.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">3.50 - 4.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">5.00 - 6.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">7.00 - 8.50</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">9.50 - 11.00</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Second Wind</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FBteKQX9AHVn6xPb8k1y2%2FWooden-Plank.png?alt=media&amp;token=f2d21091-1880-438e-94b3-4dfbb98c6193" alt="" data-size="line"> 25 <strong>Wood</strong></td><td align="center">12 hours</td><td align="center">Enables Hero Discovery Notifications</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FGttlVxl7DhVHDOR4Bg6L%2FGoldBar.png?alt=media&amp;token=142f7f30-7fa6-4d99-a69d-b2558c8ea700" alt="" data-size="line">1 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Shortens the <strong>Second Wind</strong> cooldown<br>(Second Wind fills up a Hero's Stamina)</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

{% hint style="info" %}
The Glyph of Second Wind notification role is **Hero Discovery** alerts: with one staked, you'll be pinged via Telegram whenever a Hero makes a [Discovery](/pawtato-land/gameplay/heroes/discovery.md) on patrol. Storage Full, Crafting Finished, Glyph Repair, Material Processing and URR Chance notifications fire for every player, Glyph or no Glyph.
{% endhint %}

**Second Wind** — the ability that refills a Hero's Stamina — belongs to the **player**, not to this Glyph: every player has it on a **24-hour cooldown**, with no Glyph equipped. What a staked Glyph of Second Wind does is **shorten that cooldown**, and higher Rarity shortens it further.

Energy decreases by **10** on each use the Glyph shortens, and that use also locks the Glyph into its slot for **3 days** — it cannot be unequipped, transferred or sold until the lock runs out. Sending it to the [Arcane Tower to recharge](/pawtato-land/gameplay/tools/tool-durability-and-repairs.md) is still allowed, and that frees the slot.

The cooldown is set the moment Second Wind fires, so equipping a different Glyph of Second Wind while it is running — even a better one — does not shorten it. Upgrading the **equipped** Glyph does: a successful Rarity [Upgrade](/pawtato-land/gameplay/crafting/upgrading.md) or a higher [Quality](/pawtato-land/gameplay/crafting/quality.md) (including a Chaos Seed reroll that lands higher) cuts the time left down to what a fresh Second Wind with the upgraded Glyph would cost. It never lengthens the wait, and a Glyph with less than 10 Energy left doesn't shorten it.

{% hint style="info" %}
A Glyph with less than 10 Energy left is simply skipped rather than blocking the ability: Second Wind still fires, on the base 24-hour cooldown. Recharge the Glyph to get the shorter cooldown back.
{% endhint %}

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>23h - 21h</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">20h - 18h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">17h - 15h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">14h -12h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">11h - 9h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">8h - 6h</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Research</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FBteKQX9AHVn6xPb8k1y2%2FWooden-Plank.png?alt=media&amp;token=f2d21091-1880-438e-94b3-4dfbb98c6193" alt="" data-size="line"> 3 <strong>Wooden Planks</strong></td><td align="center">6 hours</td><td align="center">Enables Crafting and Storage Notifications</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FUFSwCAqPE5DblpSVO0zA%2FWood.png?alt=media&amp;token=ce73247d-50e2-445a-a880-f7fd9c1e8daf" alt="" data-size="line">30 <strong>Wood</strong></td><td align="center"></td><td align="center">Reduces <strong>Puzzle Quest</strong> Stamina Cost</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Puzzle Quests** by a certain percentage.

Energy decreases by **1** when a **Puzzle Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Foresight</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line"> 0.25 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center">24 hours</td><td align="center">Enables display of URR raffle cooldown + chance</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F0VzGol2QQBH4c0tcIpM4%2FIronBar.png?alt=media&amp;token=942bbc96-91a6-47bc-845f-fbe7d8adb4b2" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Search Quest</strong> Stamina Cost</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Search Quests** by a certain percentage.

Energy decreases by **1** when a **Search Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Labour</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FUFSwCAqPE5DblpSVO0zA%2FWood.png?alt=media&amp;token=ce73247d-50e2-445a-a880-f7fd9c1e8daf" alt="" data-size="line">50 <strong>Wood</strong></td><td align="center">6 hours</td><td align="center">Increases <strong>Bonus Loot</strong> chance on <strong>Labour</strong> Assignments</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Gathering Quest</strong> Stamina Cost</td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Gathering Quests** by a certain percentage.

Energy decreases by **1** when a **Gathering Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Representation</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FBteKQX9AHVn6xPb8k1y2%2FWooden-Plank.png?alt=media&amp;token=f2d21091-1880-438e-94b3-4dfbb98c6193" alt="" data-size="line"> 250 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Increases <strong>Influence</strong> gained</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FGttlVxl7DhVHDOR4Bg6L%2FGoldBar.png?alt=media&amp;token=142f7f30-7fa6-4d99-a69d-b2558c8ea700" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">100 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Bonus.**

Energy decreases by **5** when **Influence** is claimed as reward.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>2.5% - 5.0%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">7.5% - 10.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">20.0% - 25.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">30.0% - 37.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">42.5% - 50.0%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Recycling</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FBteKQX9AHVn6xPb8k1y2%2FWooden-Plank.png?alt=media&amp;token=f2d21091-1880-438e-94b3-4dfbb98c6193" alt="" data-size="line"> 5 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Enables <strong>Salvaging</strong> of Glyphs and Equipment</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F0VzGol2QQBH4c0tcIpM4%2FIronBar.png?alt=media&amp;token=942bbc96-91a6-47bc-845f-fbe7d8adb4b2" alt="" data-size="line"> 5 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Has a small Chance to **double** returned Materials. Higher Rarity increases this **Chance.**

Energy decreases by **10** when **salvaging** an Item.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0% - 2.5%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.5% - 5.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">5.0% - 7.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">17.5% - 20.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">22.5% - 25.0%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Enchanting</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td>100 <strong>Arcane Powder</strong></td><td align="center">3 days</td><td align="center">Boosts the <a href="/pawtato-land/gameplay/buildings/enchanter.md">Enchanter</a>: a higher base chance to <strong>enchant</strong>, and a higher chance of the bonus material when <strong>disenchanting</strong></td></tr><tr><td>10 <strong>Runic Fragment</strong></td><td align="center"></td><td align="center"></td></tr><tr><td>3 <strong>Small Radiant Shard</strong></td><td align="center"></td><td align="center"></td></tr><tr><td>10 <strong>Crystal</strong></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Works on its own while equipped, whenever you enchant or disenchant at the Enchanter. Higher Rarity increases **both boosts**. The enchant boost is added to the item's base chance and can make success certain. Once it does, the Enchanter hides the donation options, because a donation would add nothing.

Energy decreases by **10** on every **enchant attempt** the Glyph boosts, even when the enchantment fails, and on every **disenchant** of an item that has a bonus material to boost. Without enough Energy the Glyph sits idle and the Enchanter works as usual. Its Energy bar shows at the top of the Enchanter.

</details>

#### Land only

<details>

<summary>Glyph of Soil</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FBteKQX9AHVn6xPb8k1y2%2FWooden-Plank.png?alt=media&amp;token=f2d21091-1880-438e-94b3-4dfbb98c6193" alt="" data-size="line"> 15 <strong>Wooden Planks</strong></td><td align="center">1 day</td><td align="center">Enables the chance to find <a data-mention href="/pawtato-land/gameplay/resources/ultra-rare-resources-urrs.md">Ultra Rare Resources (URRs)</a><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F5iY4mECmH0ftCKE2Hrcb%2Fdawnstone-noBG.png?alt=media&amp;token=8691aed3-7224-436e-82f6-78ec6b29490c" alt="Dawnstone Icon" data-size="line"><mark style="color:orange;"><strong>Dawnstone</strong></mark> and<img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fa9YIgJO3zWHwIcHcGYqh%2Fprimal-loam-noBG.png?alt=media&amp;token=3aaa2d9a-84d9-4205-be1d-24b0746af62f" alt="Primal Loam Icon" data-size="line"><mark style="color:orange;"><strong>Primal Loam</strong></mark></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FiAN4XGf9aJcxBxp956Zg%2FStone-Block.png?alt=media&amp;token=5e007841-f601-4ad2-80cc-6ccc1ce116c2" alt="" data-size="line"> 15 <strong>Stone Blocks</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F0VzGol2QQBH4c0tcIpM4%2FIronBar.png?alt=media&amp;token=942bbc96-91a6-47bc-845f-fbe7d8adb4b2" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FdMjeERkTg7L4QUcapH0s%2FWater.png?alt=media&amp;token=3cec95c2-2e68-4f5a-8032-40e8c9ca18b6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Energy decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0.0150% - 0.0175%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">0.0200% - 0.0225%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">0.0250% - 0.0275%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">0.0300% - 0.0350%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0375% - 0.0425%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.0450% - 0.0500%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Mycelium</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th width="281" align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-98885bf95942b580a4bd208520156cd549a4d45b%2Fpaper-sq-noBG.png?alt=media" alt="" data-size="line"> 250 <strong>Paper</strong></td><td align="center">7 days</td><td align="center">Enables the chance to find new <a href="/pawtato-land/gameplay/resources/ultra-rare-resources-urrs.md#additional-urrs-available-with-mushroom-encyclopedia"><strong>Ultra Rare Resources</strong></a>.</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-dc8d45b76b3ee61efa119373f1a7cc9b8e9d2439%2Fraw-mushroom-sq-noBG.png?alt=media" alt="" data-size="line"> 100 <strong>Mushrooms</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line">100 <mark style="color:purple;"><strong>Crystals</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-7bd4f6a761e45384ce3de75c7f57ce57c9397111%2FGoldSheet-sq-noBG.png?alt=media" alt="" data-size="line"> 5 <mark style="color:blue;"><strong>Gold Sheets</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FXBiB0gUaf16SGv6uLsmp%2FChaos-Seed.png?alt=media&amp;token=029a14e8-aca4-432b-af62-98f234a97b82" alt="Chaos Seed Icon" data-size="line">3 <mark style="color:orange;"><strong>Chaos Seeds</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Energy decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub><mark style="color:orange;">0.005% - 0.0063%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0063% - 0.0075%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0075% - 0.0088%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0088% - 0.01%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.01% - 0.0113%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0113% - 0.0125%</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0% - 0.001%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.002% - 0.003%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.004% - 0.005%</mark></sub></sup></td></tr></tbody></table>

</details>

#### Heroes only

<details>

<summary>Glyph of Ascension</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F0VzGol2QQBH4c0tcIpM4%2FIronBar.png?alt=media&amp;token=942bbc96-91a6-47bc-845f-fbe7d8adb4b2" alt="" data-size="line">25 <mark style="color:green;"><strong>Iron Bar</strong></mark></td><td align="center">336 hours</td><td align="center">A Glyph enabling Heroes on Patrol to find fragments of ancient tablets next to other URRs. Chance increases with level of the Hero.</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FGttlVxl7DhVHDOR4Bg6L%2FGoldBar.png?alt=media&amp;token=142f7f30-7fa6-4d99-a69d-b2558c8ea700" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Base Chance per Fragment is <strong>0.01%</strong> per Hero, scaling up with Level.</td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2F5iY4mECmH0ftCKE2Hrcb%2Fdawnstone-noBG.png?alt=media&amp;token=8691aed3-7224-436e-82f6-78ec6b29490c" alt="Dawnstone Icon" data-size="line">1 <mark style="color:orange;"><strong>Dawnstone</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2FGpmOxGX4iamSX2BuAOHl%2FTitanium-Splinter.png?alt=media&amp;token=ea212864-a141-4a72-8767-d8a13d6a613c" alt="Titanium Splinter Icon" data-size="line">1 <mark style="color:orange;"><strong>Titanium Splinter</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity adds **additional Fragments** to be foun&#x64;**.**

A Glyph of Ascension at **100 Quality** adds one more Fragment to the list or potential drops.

Energy decreases by **5** when Influence from patrolling Heroes is claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Resolve</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Resolve, Focus</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Resolve, Focus, Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Resolve, Focus, Harmony, Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Resolve, Focus, Harmony, Vigor, Insight, Unity</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Resolve, Focus, Harmony, Vigor, Insight, Unity, Genesis, Oblivion</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>Focus</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Insight</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Genesis</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Eternity</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Observation</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-14cf93deecca10cc8f9d1ff1dd52ba1257e8d60a%2Flight-leather-sq-noBG.png?alt=media" alt="" data-size="line"> 10 <strong>Light Leather</strong></td><td align="center">168 hours</td><td align="center">Maps cleared Sections, known paths, and discovered points of interest<br></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-98885bf95942b580a4bd208520156cd549a4d45b%2Fpaper-sq-noBG.png?alt=media" alt="" data-size="line"> 100 <strong>Paper</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-7bd4f6a761e45384ce3de75c7f57ce57c9397111%2FGoldSheet-sq-noBG.png?alt=media" alt="" data-size="line"> 1 <mark style="color:blue;"><strong>Gold Sheet</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="https://665930138-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMhRoTVSVhyZUI6BeRikY%2Fuploads%2Fgit-blob-28731a95debd80e9650db13c88f6d8c214ea103c%2FCrystal%20(1).png?alt=media" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

**Energy** decrease depends on **Quality** and deducts **10-20** Energy per unique Dungeon Generation

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Save discovered Sections for the current week</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">save discovered layout permanently for the account</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">show discovered Section type</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:violet;">travel to cleared Sections via map click</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:yellow;">reveal all Altar locations</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">reveal adjacent harmful or harmless Sections</mark></sub></sup></td></tr></tbody></table>

</details>
