> For the complete documentation index, see [llms.txt](https://docs.pawtato.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pawtato.gg/pawtato-land/gameplay/tools/miscellaneous-tools.md).

# Miscellaneous Glyphs

<details>

<summary>Glyph of Blessing</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line"> 3 <mark style="color:blue;"><strong>Gold Bars</strong></mark></td><td align="center">3 days</td><td align="center">Increases Chance to find <a data-mention href="/pages/m4z6ENQI41wzBLzR7wF8">/pages/m4z6ENQI41wzBLzR7wF8</a>by a Multiplier</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 10 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">25 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Multiplier.**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="112" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>1.50 - 2.00</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.50 - 3.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">3.50 - 4.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">5.00 - 6.00</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">7.00 - 8.50</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">9.50 - 11.00</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Second Wind</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 25 <strong>Wood</strong></td><td align="center">12 hours</td><td align="center">Enables Hero Discovery Notifications</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">1 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Enables <strong>Second Wind</strong><br>(Fills up a Heroes Stamina)</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

{% hint style="info" %}
The Glyph of Second Wind notification role is **Hero Discovery** alerts: with one staked, you'll be pinged via Telegram whenever a Hero makes a [Discovery](/pawtato-land/gameplay/heroes/discovery.md) on patrol. Storage Full, Crafting Finished, Glyph Repair, Material Processing and URR Chance notifications fire for every player, Glyph or no Glyph.
{% endhint %}

Higher Rarity decreases **Second Wind Cooldown.**

Durability decreases by **10** when **Second Wind ability is used.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>23h - 21h</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">20h - 18h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">17h - 15h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">14h -12h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">11h - 9h</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">8h - 6h</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Research</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 3 <strong>Wooden Planks</strong></td><td align="center">6 hours</td><td align="center">Enables Crafting and Storage Notifications</td></tr><tr><td><img src="/files/JOrqsVGyTKmkKGfT3oIe" alt="" data-size="line">30 <strong>Wood</strong></td><td align="center"></td><td align="center">Reduces <strong>Puzzle Quest</strong> Stamina Cost</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Puzzle Quests** by a certain percentage.

Durability decreases by **1** when a **Puzzle Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Foresight</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line"> 0.25 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center">24 hours</td><td align="center">Enables display of URR raffle cooldown + chance</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Search Quest</strong> Stamina Cost</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Search Quests** by a certain percentage.

Durability decreases by **1** when a **Search Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Labour</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/JOrqsVGyTKmkKGfT3oIe" alt="" data-size="line">50 <strong>Wood</strong></td><td align="center">6 hours</td><td align="center">Enables "Claim All", "Mark for Salvage", and "Mass Salvage" Buttons</td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center">Reduces <strong>Gathering Quest</strong> Stamina Cost</td></tr></tbody></table>

Higher Rarity decreases **Stamina needed for Gathering Quests** by a certain percentage.

Durability decreases by **1** when a **Gathering Quest is started.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>5% - 10%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">15% - 20%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">25% - 30%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">35% - 40%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">45% - 50%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">55% - 60%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Representation</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 250 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Increases <strong>Influence</strong> gained</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">100 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Bonus.**

Durability decreases by **5** when **Influence** is claimed as reward.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>2.5% - 5.0%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">7.5% - 10.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">20.0% - 25.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">30.0% - 37.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">42.5% - 50.0%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Recycling</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 5 <strong>Wooden Planks</strong></td><td align="center">24 hours</td><td align="center">Enables <strong>Salvaging</strong> of Glyphs and Equipment</td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 5 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">5 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Has a small Chance to **double** returned Materials. Higher Rarity increases this **Chance.**

Durability decreases by **10** when **salvaging** an Item.

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0% - 2.5%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">2.5% - 5.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">5.0% - 7.5%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">12.5% - 15.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">17.5% - 20.0%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">22.5% - 25.0%</mark></sub></sup></td></tr></tbody></table>

</details>

#### Land only

<details>

<summary>Glyph of Soil</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/mAYBe3n8292bFH29rbyW" alt="" data-size="line"> 15 <strong>Wooden Planks</strong></td><td align="center">1 day</td><td align="center">Enables the chance to find <a data-mention href="/pages/m4z6ENQI41wzBLzR7wF8">/pages/m4z6ENQI41wzBLzR7wF8</a><img src="/files/HykA3O03FRFhyVfuD0am" alt="Dawnstone Icon" data-size="line"><mark style="color:orange;"><strong>Dawnstone</strong></mark> and<img src="/files/AsbB7jGINlbux3cnEgaG" alt="Primal Loam Icon" data-size="line"><mark style="color:orange;"><strong>Primal Loam</strong></mark></td></tr><tr><td><img src="/files/ESMJ3XmlqcIpu5Zftfm0" alt="" data-size="line"> 15 <strong>Stone Blocks</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line"> 3 <mark style="color:green;"><strong>Iron Bars</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/D4DFNYXZ7S4XgJZKb8X6" alt="" data-size="line">10 <mark style="color:green;"><strong>Water</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>0.0150% - 0.0175%</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">0.0200% - 0.0225%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">0.0250% - 0.0275%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">0.0300% - 0.0350%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0375% - 0.0425%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.0450% - 0.0500%</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Mycelium</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th width="281" align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/c4py0kACfaoK7fi4QgZf" alt="" data-size="line"> 250 <strong>Paper</strong></td><td align="center">7 days</td><td align="center">Enables the chance to find new <a href="/pages/m4z6ENQI41wzBLzR7wF8#additional-urrs-available-with-mushroom-encyclopedia"><strong>Ultra Rare Resources</strong></a>.</td></tr><tr><td><img src="/files/VlQcgjVQcV4X4OFuPh3G" alt="" data-size="line"> 100 <strong>Mushrooms</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">100 <mark style="color:purple;"><strong>Crystals</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/SWRe4tUycShSgg1hoHaD" alt="" data-size="line"> 5 <mark style="color:blue;"><strong>Gold Sheets</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/XxVN9pXxUTkMq0JzTLPS" alt="Chaos Seed Icon" data-size="line">3 <mark style="color:orange;"><strong>Chaos Seeds</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity increases **Chance (per Land).**

Durability decreases by **5** when resources are claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub><mark style="color:orange;">0.005% - 0.0063%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0063% - 0.0075%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0075% - 0.0088%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0088% - 0.01%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.01% - 0.0113%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">0.0113% - 0.0125%</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub>-</sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0% - 0.001%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.002% - 0.003%</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">0.004% - 0.005%</mark></sub></sup></td></tr></tbody></table>

</details>

#### Heroes only

<details>

<summary>Glyph of Ascension</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/yWe1AzqcBrZS13oBcXhE" alt="" data-size="line">25 <mark style="color:green;"><strong>Iron Bar</strong></mark></td><td align="center">336 hours</td><td align="center">A Glyph enabling Heroes on Patrol to find fragments of ancient tablets next to other URRs. Chance increases with level of the Hero.</td></tr><tr><td><img src="/files/Fu02x2cUY4LzV6t0ZtpU" alt="" data-size="line">25 <mark style="color:blue;"><strong>Gold Bar</strong></mark></td><td align="center"></td><td align="center">Base Chance per Fragment is <strong>0.01%</strong> per Hero, scaling up with Level.</td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/HykA3O03FRFhyVfuD0am" alt="Dawnstone Icon" data-size="line">1 <mark style="color:orange;"><strong>Dawnstone</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/2CKtuwuRl7CIqQBK4ACr" alt="Titanium Splinter Icon" data-size="line">1 <mark style="color:orange;"><strong>Titanium Splinter</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

Higher Rarity adds **additional Fragments** to be foun&#x64;**.**

A Glyph of Ascension at **100 Quality** adds one more Fragment to the list or potential drops.

Durability decreases by **5** when Influence from patrolling Heroes is claimed **while URR chance is active.**

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Resolve</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Resolve, Focus</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Resolve, Focus, Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Resolve, Focus, Harmony, Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Resolve, Focus, Harmony, Vigor, Insight, Unity</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Resolve, Focus, Harmony, Vigor, Insight, Unity, Genesis, Oblivion</mark></sub></sup></td></tr><tr><td align="center"><sup><sub>Focus</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">Harmony</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">Vigor</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:purple;">Insight</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:orange;">Genesis</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">Eternity</mark></sub></sup></td></tr></tbody></table>

</details>

<details>

<summary>Glyph of Observation</summary>

<table><thead><tr><th width="223">Crafting Cost</th><th width="178" align="center">Crafting Duration</th><th align="center">Glyph Effect</th></tr></thead><tbody><tr><td><img src="/files/wdGdkPUxdz8RyQE2T9r6" alt="" data-size="line"> 10 <strong>Light Leather</strong></td><td align="center">168 hours</td><td align="center">Maps cleared Sections, known paths, and discovered points of interest<br></td></tr><tr><td><img src="/files/c4py0kACfaoK7fi4QgZf" alt="" data-size="line"> 100 <strong>Paper</strong></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/SWRe4tUycShSgg1hoHaD" alt="" data-size="line"> 1 <mark style="color:blue;"><strong>Gold Sheet</strong></mark></td><td align="center"></td><td align="center"></td></tr><tr><td><img src="/files/UdleOhO9ngxykOlLd23f" alt="Crystal" data-size="line">10 <mark style="color:purple;"><strong>Crystal</strong></mark></td><td align="center"></td><td align="center"></td></tr></tbody></table>

**Durability** decrease depends on **Quality** and deducts **10-20** Durability per unique Dungeon Generation

<table><thead><tr><th width="109" align="center">Common</th><th width="112" align="center">Uncommon</th><th width="113" align="center">Rare</th><th width="113" align="center">Epic</th><th width="109" align="center">Legendary</th><th align="center">Mythic</th></tr></thead><tbody><tr><td align="center"><sup><sub>Save discovered Sections for the current week</sub></sup></td><td align="center"><sup><sub><mark style="color:green;">save discovered layout permanently for the account</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:blue;">show discovered Section type</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:violet;">travel to cleared Sections via map click</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:yellow;">reveal all Altar locations</mark></sub></sup></td><td align="center"><sup><sub><mark style="color:red;">reveal adjacent harmful or harmless Sections</mark></sub></sup></td></tr></tbody></table>

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